- This article covers Nanobot skills. For character skills, see Character Skills.
Skill Mastery[]
In order to obtain the third level of most nanobot skills, you must have one point spent in the respective weapon mastery skill (NOT the weapon training skill). These skills are mutually exclusive.
Mastery | Character Skill | |
---|---|---|
Sword Mastery | → | Sword Master |
Knife Mastery | → | Knife King |
Attachment Mastery | → | Fist King |
Dual Wield Mastery | → | Unlimited Dual Wield |
No Mastery | → | none |
Skill Type[]
Attack Skills[]
Normal skills. Available when the character is performing a regular attack.
Air Skills[]
Available when the character is in the area near the top of a simple jump. Double jump is too high.
Grab Skills[]
Available when the character is grabbing an enemy. You grab an enemy by dash-attacking with an attachment nanobot.
Passive Skills[]
Has a chance of activating when the character is attacked or is attacking.
Auto Attack Skills[]
Has a chance of activating when the character is hit. Takes effect before damage is received. Works when the nanobot is equipped in the extra slots.
Gun Skills[]
Available when the character is in gun mode. (see Gunslinger)
Bow Skills[]
Available when the character is in bow mode. (see Dual Wield Combination / Separation)